﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

using WeifenLuo.WinFormsUI.Docking;
using UI_Editor.Widgets;
using UI_Editor.Properties;

namespace UI_Editor.DckForm
{
    public partial class RenderForm : DockContent
    {
        public RenderForm()
        {
            InitializeComponent();
        }

        private void RenderForm_Load(object sender, EventArgs e)
        {
            renderScene.RenderRectangle = new Rectangle(100, 100, 720, 1280);   //创建渲染场景

            SpriteNode sprite1 = new SpriteNode();      //创建Sprite
            sprite1.BackImage = Resources._49;

            renderScene.childs.Add(sprite1);
        }
    }
}
